Both parts and assemblies are supported and you can import more than one set of geometry to build up your scene. These include Alias, Catia, Inventor, Maya, Creo, Pro/Engineer, Solid Edge, SolidWorks, Unigraphics/NX and AutoCAD. The import option allows you to bring in data from a variety of native CAD systems. Importįile import is something that KeyShot has nailed down either through third party data translators or direct integration of CAD vendor’s libraries. These follow the workflow required to set-up a model, so let’s follow them. ![]() The majority is devoted to the model viewing area.Īs experienced users will know, there’s a strip of icons along the bottom of the screen that bring up various panels or task specific dialogs. The user interface is clean, which is a rarity in standalone rendering systems. With that in mind, let’s step through how the system works (for the benefit of those that haven’t used the system) then look at what’s been added, changed and enhanced.Īs a lot of work has been done on how the user interface is laid out, let’s look at KeyShot from first principles. With KeyShot 5, the team behind the product has stepped back and given the user interface a refresh, added in a bunch of new tools to advance the state of the art - as you’d expect from a major release. ![]() It’s clean, it’s lean and it has found its way into many users’ toolkits. Developed by Luxion, it’s a progressive renderer, meaning you get the visuals streamed to your screen, rather than waiting for a full test render to finish. One of the leading exponents of the standalone crowd is KeyShot. ![]()
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